The Struggle for dominance of the Echo Cluster
rules of engagement

Players are encouraged to roleplay their respective leaders. To assist in the promotion of this I have added the following new element to this game.

SECTION 1 ... VICTORY CONDITIONS

    Dominance of the Echo Cluster can be accomplished in the two following methods:

    1)    Total domination of the Echo Cluster by one race.

            This occurs when all but one race is extinct. The one remaining race is declared the winner.

    2)    Total domination of the Echo Cluster by one race and their allies.

            This occurs when a group of races who have publicly declared themselves allies have wiped out any
            traces of all other races from the Echo Cluster. The allied races will then be declared the winners.

            Note: all members of the alliance declaring victory must email the host so that the host can verify the
                     alliance members.
 

 SECTION 2 ... RACIAL CUSTOMIZATION

            To make each race more tailored to the owning players I have adopted a point system that has proven very successful in other games that I
            have participated in. Before the game begins, each player will be given 50 points to spend. These 50 points may be spent as follows:

                a)    Increase mining rates by 1% per point allocated
                b)    Increase tax rates by 1% per point allocated
                c)    Ground Attack Combat ratio up by 1 for 10 points spent
                d)    Ground Defense Combat ratio up by 1 for 10 points spent
                e)    Free fighter production at starbases by 1 fighter per 25 points spent
 

 SECTION 3 ... VOTING

           In a effort to promote role playing and/or player interaction I will be implementing a voting system. Every 10th turn each player will cast a
            vote for the player who they felt had best roleplayed their race in the previous 10 game turns. Each player will have one (1) vote to cast and
            this vote cannot be cast for themselves. The player who receives the most votes will be awarded 10 new points to spend as detailed in section
            2 and all players who cast a vote shall be given 5 points to allocate.

            To aid in roleplaying I have set up a message base entitled "Council Chambers" that can be access from this web sites main page.

SECTION 4 ... ECHO CLUSTER NEWS

           Players are encouraged to submit articles to the game host that will be used to create a newspaper for all the other players to read. The contents of these
            articles are entirely up to the individual players and may contain things such as domestic problems or accomplishments, propaganda etc. This newspaper is
            designed to create more depth to the game so please be as creative as possible.

            Every 10th turn points will be given to each player who has submitted multiple articles with bonuses being awarded to the most interesting series of articles.
 
 

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